![]() Importance of maxing DEX and INT are emphasized due to the poor cast times on the majority of spells and the lack of magic boosting items for the ninja class. Magic Ninjas raise their DEX and INT to make the best use of their skills. Now the more viable build due to recent nerfs, this build is similar to a Mage or Wizard, but has its own set of unique skills to take advantage of. See Ninja Job Change Guide for information. The magic and throwing ninjas require materials to cast all of their spells, thus attention should be paid to choosing profitable targets. This class is not recommended for new players, as it is expensive to play. Their magic tree offers several fun spells that are unlike that of any other class (although nowhere near as powerful as the Wizard class spells). ![]() Ninjas excel in the art of evasion with skills like Cicada Skin Shed and Mirror Image which prevent almost all non-magical damage from harming them. The ninja class is fun and offers three types of roles to play: a magic ninja, a throwing ninja (now nerfed to be the weakest of the builds), and a melee ninja. ![]() Kagerou and Oboro are able to wield a weapon in each hand (dual-wield). They do however have follow up jobs: The Kagerou (male) and the Oboro (female) which take their roles as ninjas much farther and make them much more powerful. Because of this, Ninjas are granted 69 skill points to distribute. Ninjas are an expanded class that cannot be rebirthed or adopted. ![]()
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